Friday, July 29, 2011

Arts and Graduation!


Graaaaduation! I did it, I am now a graduate with a BFA in Media Arts and Animation. So begins life. .....SO HERE'S SOME ART. I'll ..actually write more in depthly later. Tiredface~

Sketch of a friend's character, Conall.

A fanart of Phobs' character Yunona!
The cast line up of Sheik&Sheba! This was made for a postcard to mail out at my Graduate portfolio show and artist alley booth.

Tuesday, May 31, 2011

Arstuffs!

Finished putting my book together a few nights ago, which has been my main focus lately as well as working on a Peach Project animation with two other people, which is based on Journey to the West. The book went through a few iterations before I settled on a design I liked..can't wait to see it! Here's a sample page from the book:

A little bit of my process in creating a character. It should arrive on the 6th..i'll post some pictures when it comes in! Meanwhile..



I've been experimenting with a coloring style I dabbled on a year ago again - a pseudo-lineless look. Its a challenge for sure, but i'm starting to really like how it looks.



Went back and added a little to Jove..it looks more painterly! Which makes me happy. Been trying to play with photoshop coloring more too. Usually I just use photoshop for detail work.






Jove and Ida, enjoying the little things. A little scene that could be from Songbird (A WWII based story I am working on). Jove is an American pilot.






Tuesday, April 19, 2011

A much needed update.

Its been a while since my last update, but thats what graduation prep does to you. I have been able to sneak some sketches in here and there and work a little bit on one of my many projects, but nothing necessarily complete at the moment. How was everyone's spring? I spent mine with a friend in California, and had an absolute blast! Fell in love with north Cali, can't wait to go back again. A few sketches were gleaned from my trip there, i'll post a few here.



We went to the Winchester mystery house, folsom prison, and a crazy arcade put put place. Winchester was good, only because we snuck around like jerks - the fact that it is 'repainted' and done up pretty kind of takes away from the mysterious air, and being dumped in the gift shop was kind of annoying. Makes it almost tourist-trapish, you know?



Me and my friend, cheesin'!


Me. Summoning demons?



Something silly that came up while my friend and I were giggling at 3am. Insomni-giggles.



Raging evil mom overlord Hotaru Ito.




Jove, the epitome of lazy and military defector.



Zhu-Li, the eastern fortune teller.

Thursday, January 27, 2011

More design stuff!



Floral card design front and back.


Floral back


Floral cover design.

Friday, January 21, 2011

Spiffy!


A trade thingy.


Silly little foxes.


Some colored frames from an animation!


Rough idea for a book cover.

Thursday, January 20, 2011

Business cards and artstuffs!

Work work, study study! Look at all thoooose reference books.

Working on laying out several comics tonight..feeling rather productive. I have a reworked Sheik&Sheba (the page I had before just didnt satisfy me, so I'm trying something different), thumbnailing a Songbird short storybook style thing and sketching out a collab thingy .

How has everyone's new years been? Mine has been satisfying enough. Winding down to that ever fearful moment of graduation - aahh! Making me a little (a lot) nervous. Working a lot on projects but it never feels like enough! Attempting to put together a short animation entry for a CG conference.

I will be doing a lot of traveling this year! So far my plans are taking me to..

SCADcon (date not yet announced - they changed it) - Savannah, Georgia
Siggraph 2011 - Vancouver, Canada
CTN Animation Expo - Burbank, California
Evolve CG - Orlando, Florida

Man, i'm going to be so poor.









Some character design exploring for a project!


And more.


And some more..


Rough site template based on the vintage looking card.


Exploring some card designs.


I like the vintagey look so im keeping with that.

Friday, December 17, 2010

Animations, Birthdays and Names

Hellaux all you happy people! I sorely apologize for lack of updating, i've been working on my Sheik&Sheba animation and dealing with finals, so I have stopped existing not only on the internet but in the real world for a little bit too. After this week though, I shall have much more free time.

So I need some suggestions. I am trying to think of a good web domain name that will encompass both Songbird and Sheik&Sheba, as it will host both as I work on them. I'm having a heck of a time thinking of a good name. Any ideas?

Also celebrated an early birthday in true retro fashion - at a 1920s style speakeasy! Complete with passwords, peeping holes in doors, house rules and 1920s style drinks! No, I didn't get a bunnyhug. ;)



A sketch of Ida from my Songbird story.


A sketch of Luciole.


Another character from Sheik&Sheba. Theodore the Charlatan!


Current progress on the Sheik&Sheba animation. Now to move onto color. Also, the dialogue is just a placeholder - they wont be inserted until later if I decide to use them at all.


Getting ready to go to the speakeasy!


A picture of my friends. Arent they great looking? <3


A few of my friends in our awesome curtained room at the speakeasy.

Wednesday, November 17, 2010

Alley Cats and Songbirds

Hello folks! Been almost a month since my last update, and for that I severely apologize. Been keeping busy with arting, prepping for gallery shows, schoolwork and life in general. At least i've been keeping busy though yes? :)
Managed to do my first Songbird test page, mostly to feel out the aesthetic style, which changed -drastically- from my first mock up. I wanted it to be visually different from Sheik&Sheba though and I think it has a good departure from that comic now, though i'm going to refine it more so its similar in coloring to my Charlie Chaplin picture in previous posts.


I've been working on animating the first Sheik&Sheba comic. This is rough still, and needs some more detailing and work - especially with Matt yelling, but its all part of the process. :)


Meet 'Lute'. He is a terrible flirt. He will be in the next Sheik&Sheba comic. This is an unfinished panel from it. Be fearful.


This is Pocket. He was recently seen helping to mascot the convention Shadocon in a feminine form. He likes doin' stuff!


A BUNCH of doodles..


This is the visual style i've settled on for the Songbird test page. Any comments?

Saturday, October 23, 2010

Over the rainbow

Hello you lovely people! Been working diligently in my classes so there hasn't been a lot of free time, but that does not mean there has not been plenty of arting! Here I finally managed to do the first test page comic for Sheik&Sheba and I'm partially done with the Songbird test page as well. Hooray!



Behold! The first test page for Sheik&Sheba. Any feedback would be great. :)
A larger uncompressed version can be found here: Sheik&Sheba 00


A warm up picture for the Songbird comic.


Preview panel for my Songbird (WWII) based comic. Its her favorite American song.


A little doodle of me. 8)

Thursday, October 14, 2010

Sheik&Sheba Animation Work Schedule

Name of PROJECT 1: Breakdowns and Keyframes

1. Breakdown motions of chosen animated sequences.

2. Scene 1 Keyframes: Matt enters the Speakeasy, bouncer getting smashed/reacting

3. Scene 2 Keyframes: Twins speak to each other, whisper hush hush. Expression detail, interaction.

4. Scene 3 Keyframes: Ida enters scene, Grabs Matt, ends with hat twirl.

Name of PROJECT 2: Rough/foundation Inbetweens, keyframes cont. if time permits.

1. Scene 4 Keyframes: (Time permitting), Ida dragging Matthias back and forth on dance floor.

2. Scene 1 Inbetween Roughs: Matt entering speakeasy, bouncer.

3. Scene 2 Inbetween Roughs: Twins whisper. Body motions, head movements, direction.

4. Scene 3 Inbetween Roughs: Ida/Matt first interaction. Body language, physical expression.

Name of PROJECT 3: Inbetweens Cont.(?), Refining/editing Inbetweens/keys

1. Scene 4 Inbetween Roughs: Matt/Ida body language/weight running back and forth.

2. Scene 1 Refining: Matt entering. Apply volume/weight more accurately, timing of slow walk adjustment.

3. Scene 2 Refining: Twins whispering. Analyze movement, apply some physical exaggeration, begin facial expression application.

4. Scene 3 Refining: Analyze physical body language interaction/cloth. Exaggerate as needed. Convey emotion? Add rough facial expressions.

Name of PROJECT 4: Details & Timing

1. Scene 4 Refining: (?) Detail weight/bounce of run and drag, counterbalance between two opposing body languages. If time permits.

2. Scene 1 Detailing: Matt entering speakeasy. Apply finalized silhouette, facial expressions/clothing details on door guard.

3. Scene 2 Detailing: Finalize character facial expressions and mouth movements. Follow throughs/secondary actions with hair and eye movement.

4. Scene 3 Detailing: Details and facial expression finalization. If time permits, begin applying rough details to Matt/Ida run sequence.